Caravan Ride

We’ve partnered with the Dystopia Rising LARP for this New Adventure set in a post-apocalyptic future where an Infection has mutated billions into beasts, raiders, and zombies.

Hired to protect the New Reach Caravan, you travel toward Philly Del Phia while bonding with your fellow mercenaries. But a chance encounter may lead to something bigger than you expected.

Scenes

Scene summaries may contain spoilers
1
You join Eight-Ball to scout ahead for any danger to the New Reach Caravan. As you travel through the thick forests of Old York, you find a horde of zombies and an unexpected surprise.
2
You and Eight-Ball manage to escape the fast zombies, and enact a plan to finish off most of the rest, so it's back to the caravan to figure out what that awful smell was.
3
Back at the New Reach Caravan, Eight-Ball gives his report. Bridge and Arc are worried about what you found in the woods. They insist on heading back there to investigate.
4
You and Eight-Ball lead Arc and Bridge back to the zoms in the woods. Arc recognises the smell as Zombie Attractant. You hear gunshots and come face to face with the person that set the attractant down in the first place.
5
You, Eight-Ball, Bridge, and Arc are caught at gunpoint. But Bridge comes up with a plan and you break free from the thugs with Arc and Eight-Ball.
6
You, Eight-Ball, Bridge, and Arc run for your lives through the Old York forest. While running, Bridge reveals that she's been shot and orders you, Eight-Ball and Arc to go on without her.
7
You, Eight-Ball and Bridge finally make it to the caravan, but the thugs are close on your heels! You warn Mia of the incoming trouble, and she manages to marshal the rest of the mercenaries.
8
This is it! You, Mia, and Eight-Ball get ready to fight off the thugs at the New Reach Caravan. What a shot! You all manage to beat back the thugs. Revenge is definitely sweet.
9
You and Eight-Ball go back to the zombie-infested woods to look for Bridge. Everything should be just fine, right? You find Bridge, but she's worried about who might have hired the thugs, and why they'd be after the New Reach Caravan.
10
Eight-Ball has to carry a wounded Bridge, which slows things down. Hopefully, there's nothing in the woods. While heading back to the caravan, you run into more zombies. Better run!
11
You fight off zombies while Eight-Ball carries Bridge. Better hope you're faster at shooting than the zombies are at shuffling! You make it safely back to the caravan and report in. Eight-Ball realizes that Bridge is right; something's fishy with Arc and the New Reach Caravan.

Credits

Cast listings may contain spoilers
Cast
Arc
Rosalyn Mitchell
Bridge
Nesba Crenshaw
Eight-Ball
Will Green
Hardy
Six to Start Ensemble
Mia
Eleanor Rushton
Crew
Writer
Catie Pucci
Director
Matt Wieteska
Sound Designer
Mark Pittam