Super Bass

An unwelcome guest disrupts your mission to gather more info about S-type zoms, but all is not lost.

Scenes

Scene summaries may contain spoilers
1
You're sent by the Ministry to gather more information about zombie anomalies. You're accompanied by Janine, Veronica, and a Ministry operative - The Builder.
2
You wait around at a bus stop for a zombie anomaly sighting, and then two come along at once, on skateboards!
3
Chasing the zoms leads to a playground, where everyone is amazed to find them playing catch. When the girl-zom leaves, you and The Builder follow.
4
As you follow the zombie under a bridge Amelia appears, and throws a grenade at your quarry. Amelia escapes on a moped as you and The Builder give chase.
5
Amelia heads inside an old Netrophil hideout where she reveals she's blowing up sentient zombies to increase the value of one she's captured. She jams your comms so you can't alert Veronica and Janine.
6
You and The Builder make it back to the playground in time to warn Veronica and Janine - but you can't save the second zombie.
7
Janine punches Amelia unconcious, which makes her feel better about the situation. Veronica's downbeat about the loss of the specimens, until The Builder suggests examining the zombies' posessions.
8
Rain makes your search for the possessions more urgent. Meanwhile, Sam quizzes The Builder on his past, and relationship with Amelia.
9
After finding the bag you discover a book of poems written by the teenage zombies. The poetry's terrible, but the book contains an address, and it's your best lead in weeks.

Credits

Cast listings may contain spoilers
Cast
Amelia
Harriet Madeley
Janine de Luca
Eleanor Rushton
Sam Yao
Philip Nightingale
Steve "The Builder" Sissay
Adam Lannon
Veronica McShell
Aislynn De'Ath
Crew
Writer
Naomi Alderman
Director
Matt Wieteska
Sound Designer
Mark Pittam
Series Created By
Naomi Alderman